Replicating the shadow menu from LA Noire
11/21/2024
Mihail Todorov
The main menu of L.A. Noire is iconic, blending minimalist design with atmospheric visuals. Its subtle interplay of shadows and lighting sets the tone for the game’s noir aesthetic. This article will guide you through recreating this captivating shadow menu effect, bringing cinematic flair to your game’s user interface.
Getting Started
To get started we’ll first create our UI separately from the backend. For that we’ll only need one html
page and link the cohtml.js
file to it.
Styling our Text
The first thing we need to do is to style our text to look like a shadow. To do that we’ll create a h1
tag with our text and style it in the style
tag.
And we get the following:
You may notice that we are using a custom css property in our code coh-font-fit
. This will allow us to fit any word in the screen regardless of it’s length.
Adding the texts
To add all of our texts, we’ll simply just add them as h1
tags again
Switching between the texts
In order to switch between the texts we need to hide them first. To do that we’ll simply change the opacity from 0.9
to 0
Then we simply need to get all of our texts in our JavaScript and set the initial element index.
This will allow us to send events from the game to change the index based on the key we’ve pressed and change this index.
Now if we mock the event in our frontend.
We can see how the texts change.
Making everything prettier
Although we got a good result it’s not that visually appealing. This is why we’ll add a morphing effect, that will make it look like the different text blend into each other. As if the object that causes the shadow morphs.
To do that we’ll need to create two animations with two classes.
With that we simply change our logic that changes the opacity so that it now adds and removes the animations.
Adding this to a game
In the game the menu is shown as a shadow on wall lit by car lights. To emulate a similar effect we can use our In World UI Feature in Unreal Engine.
Setting up the project
Before we start adding it, we need to set up our project in Unreal Engine. We’ll use the getting started guide from our documentation to install the Gameface plugin and integrate it into an existing project or use the sample project created by the installer.
Once that’s complete, create a new blank map in Unreal Engine to start configuring your setup.
Adding our UI to the world
To do that we’ll use our newly created Gameface
tab in Unreal and select Add In-World UI
.
Which will spawn a CohtmlPlane
actor in the world.
This actor allows us to render an HTML page inside the 3D world. To do that we’ll add the page we made to the ${PROJECT_BASE}/Content/uiresources
folder and then in the Actor we’ll select Cohtml
and set the URL to it which in our case would be coui://${NAME_OF_FILE}
.
Finally for a more atmospheric look we’ll add the CohtmlPlane next to a brick wall and light it up using a SpotLight
.
If we run the page we’ll get the following
Changing the text from the game
First in our Level Blueprint
we’ll get the CohtmlPlane
and the SpotLight
and set them as variables.
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EventReference=(MemberParent="/Script/CoreUObject.Class'/Script/Engine.Actor'",MemberName="ReceiveBeginPlay")
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bCommentBubblePinned=True
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End Object
Begin Object Class=/Script/BlueprintGraph.K2Node_CallFunction Name="K2Node_CallFunction_6" ExportPath="/Script/BlueprintGraph.K2Node_CallFunction'/Game/IndustrialPark_Meshingun/Environment/Map/LV_IndustrialPark_Main.LV_IndustrialPark_Main:PersistentLevel.LV_IndustrialPark_Main.EventGraph.K2Node_CallFunction_6'"
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End Object
Begin Object Class=/Script/BlueprintGraph.K2Node_GetArrayItem Name="K2Node_GetArrayItem_0" ExportPath="/Script/BlueprintGraph.K2Node_GetArrayItem'/Game/IndustrialPark_Meshingun/Environment/Map/LV_IndustrialPark_Main.LV_IndustrialPark_Main:PersistentLevel.LV_IndustrialPark_Main.EventGraph.K2Node_GetArrayItem_0'"
bReturnByRefDesired=False
NodePosX=608
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NodeGuid=32FCB0A54F25A3896CE59389E7317248
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Begin Object Class=/Script/BlueprintGraph.K2Node_VariableSet Name="K2Node_VariableSet_0" ExportPath="/Script/BlueprintGraph.K2Node_VariableSet'/Game/IndustrialPark_Meshingun/Environment/Map/LV_IndustrialPark_Main.LV_IndustrialPark_Main:PersistentLevel.LV_IndustrialPark_Main.EventGraph.K2Node_VariableSet_0'"
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End Object
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bReturnByRefDesired=False
NodePosX=1264
NodePosY=16
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End Object
Begin Object Class=/Script/BlueprintGraph.K2Node_VariableGet Name="K2Node_VariableGet_5" ExportPath="/Script/BlueprintGraph.K2Node_VariableGet'/Game/IndustrialPark_Meshingun/Environment/Map/LV_IndustrialPark_Main.LV_IndustrialPark_Main:PersistentLevel.LV_IndustrialPark_Main.EventGraph.K2Node_VariableGet_5'"
VariableReference=(MemberParent="/Script/CoreUObject.Class'/Script/Engine.Light'",MemberName="LightComponent")
SelfContextInfo=NotSelfContext
NodePosX=1504
NodePosY=128
NodeGuid=0061EA834EBF4C01E646E991D2E1C5E0
CustomProperties Pin (PinId=39562ADE458A85D0E8B1DB84A1A8B078,PinName="LightComponent",PinFriendlyName=NSLOCTEXT("UObjectDisplayNames", "Light:LightComponent", "Light Component"),Direction="EGPD_Output",PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject="/Script/CoreUObject.Class'/Script/Engine.LightComponent'",PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=True,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(K2Node_VariableSet_1 CA589CDE4473B730A062078CF78376DC,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
CustomProperties Pin (PinId=3710B8A2430DC19E2B8E4384A92F85EA,PinName="self",PinFriendlyName=NSLOCTEXT("K2Node", "Target", "Target"),PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject="/Script/CoreUObject.Class'/Script/Engine.Light'",PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(K2Node_GetArrayItem_1 8717C37D42117E70714C078C51F0F345,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
End Object
Begin Object Class=/Script/BlueprintGraph.K2Node_VariableSet Name="K2Node_VariableSet_1" ExportPath="/Script/BlueprintGraph.K2Node_VariableSet'/Game/IndustrialPark_Meshingun/Environment/Map/LV_IndustrialPark_Main.LV_IndustrialPark_Main:PersistentLevel.LV_IndustrialPark_Main.EventGraph.K2Node_VariableSet_1'"
VariableReference=(MemberName="Light Component",MemberGuid=77406CE04E11899D82E8AC954C6754CA,bSelfContext=True)
NodePosX=1696
NodePosY=-160
NodeGuid=D040162549FDFF53E6F3DEB011A31174
CustomProperties Pin (PinId=76C95D664DE82E0C13BCDFAB57739EE3,PinName="execute",PinType.PinCategory="exec",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(K2Node_CallFunction_16 7A591EF14D13F2580ED91CA963F6B2E2,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
CustomProperties Pin (PinId=9F0C45724B009F27AA9B8186C5D23590,PinName="then",Direction="EGPD_Output",PinType.PinCategory="exec",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
CustomProperties Pin (PinId=CA589CDE4473B730A062078CF78376DC,PinName="Light Component",PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject="/Script/CoreUObject.Class'/Script/Engine.LightComponent'",PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=True,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(K2Node_VariableGet_5 39562ADE458A85D0E8B1DB84A1A8B078,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
CustomProperties Pin (PinId=1E96FD624F092DC158B3C1A68B7EE6AF,PinName="Output_Get",PinToolTip="Retrieves the value of the variable, can use instead of a separate Get node",Direction="EGPD_Output",PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject="/Script/CoreUObject.Class'/Script/Engine.LightComponent'",PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=True,PinType.bSerializeAsSinglePrecisionFloat=False,PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
CustomProperties Pin (PinId=D5E6A7BC428B3CB0DF16EE8275531C87,PinName="self",PinFriendlyName=NSLOCTEXT("K2Node", "Target", "Target"),PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject="/Script/Engine.BlueprintGeneratedClass'/Game/IndustrialPark_Meshingun/Environment/Map/LV_IndustrialPark_Main.LV_IndustrialPark_Main_C'",PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
End Object
Once we have those, we are able to use the Gameface Component
from the plane to trigger the change
event we set up on our page. For this example and for simplicity we’ll trigger the event using the Y
and H
keys on the keyboard, but feel free to use any key combination.
Begin Object Class=/Script/BlueprintGraph.K2Node_InputKey Name="K2Node_InputKey_3" ExportPath="/Script/BlueprintGraph.K2Node_InputKey'/Game/IndustrialPark_Meshingun/Environment/Map/LV_IndustrialPark_Main.LV_IndustrialPark_Main:PersistentLevel.LV_IndustrialPark_Main.EventGraph.K2Node_InputKey_3'"
InputKey=Y
NodePosX=-576
NodePosY=1024
NodeGuid=BBBBE9DA4893AEEAF63155880A7F008E
CustomProperties Pin (PinId=5AF6B0A24304E4A23491A6A4B6C5DEEB,PinName="Pressed",Direction="EGPD_Output",PinType.PinCategory="exec",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(K2Node_CallFunction_13 610B35324D6D9617657705AA4D527B6F,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
CustomProperties Pin (PinId=D2209DAD4004975F78A18684FF939AFB,PinName="Released",Direction="EGPD_Output",PinType.PinCategory="exec",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
CustomProperties Pin (PinId=54E7927D43B57BF94C4863A3AE59E85A,PinName="Key",Direction="EGPD_Output",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject="/Script/CoreUObject.ScriptStruct'/Script/InputCore.Key'",PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="None",AutogeneratedDefaultValue="None",PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
End Object
Begin Object Class=/Script/BlueprintGraph.K2Node_VariableGet Name="K2Node_VariableGet_3" ExportPath="/Script/BlueprintGraph.K2Node_VariableGet'/Game/IndustrialPark_Meshingun/Environment/Map/LV_IndustrialPark_Main.LV_IndustrialPark_Main:PersistentLevel.LV_IndustrialPark_Main.EventGraph.K2Node_VariableGet_3'"
VariableReference=(MemberName="UIText",MemberGuid=3FFD21EA4B5234837872BDA01503FEE3,bSelfContext=True)
NodePosX=-544
NodePosY=1232
NodeGuid=7AA77E484D9BD63132957D9C31FEDCCF
CustomProperties Pin (PinId=7BB48B8144B0AAC2B7D398AD8F269FAF,PinName="UIText",Direction="EGPD_Output",PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject="/Script/Engine.BlueprintGeneratedClass'/CohtmlPlugin/CohtmlPlane.CohtmlPlane_C'",PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(K2Node_VariableGet_4 15CA4C3146257500BB127E85DBD93469,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
CustomProperties Pin (PinId=6C60A5D948DF11AEA9F86C9B33760035,PinName="self",PinFriendlyName=NSLOCTEXT("K2Node", "Target", "Target"),PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject="/Script/Engine.BlueprintGeneratedClass'/Game/IndustrialPark_Meshingun/Environment/Map/LV_IndustrialPark_Main.LV_IndustrialPark_Main_C'",PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
End Object
Begin Object Class=/Script/BlueprintGraph.K2Node_VariableGet Name="K2Node_VariableGet_4" ExportPath="/Script/BlueprintGraph.K2Node_VariableGet'/Game/IndustrialPark_Meshingun/Environment/Map/LV_IndustrialPark_Main.LV_IndustrialPark_Main:PersistentLevel.LV_IndustrialPark_Main.EventGraph.K2Node_VariableGet_4'"
VariableReference=(MemberParent="/Script/Engine.BlueprintGeneratedClass'/CohtmlPlugin/CohtmlPlane.CohtmlPlane_C'",MemberName="Cohtml")
SelfContextInfo=NotSelfContext
NodePosX=-400
NodePosY=1168
NodeGuid=C3C5E19A4ED0057193C27791586EE41B
CustomProperties Pin (PinId=657138FD4072F2BD834FC1813FCFA500,PinName="Cohtml",Direction="EGPD_Output",PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject="/Script/CoreUObject.Class'/Script/CohtmlPlugin.CohtmlComponent'",PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(K2Node_CallFunction_13 E0B073E54859323B15C2F0935BA4710C,K2Node_CallFunction_14 90F547EF4994CA0AB3A6DA979437D33B,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
CustomProperties Pin (PinId=15CA4C3146257500BB127E85DBD93469,PinName="self",PinFriendlyName=NSLOCTEXT("K2Node", "Target", "Target"),PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject="/Script/Engine.BlueprintGeneratedClass'/CohtmlPlugin/CohtmlPlane.CohtmlPlane_C'",PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(K2Node_VariableGet_3 7BB48B8144B0AAC2B7D398AD8F269FAF,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
End Object
Begin Object Class=/Script/BlueprintGraph.K2Node_CallFunction Name="K2Node_CallFunction_13" ExportPath="/Script/BlueprintGraph.K2Node_CallFunction'/Game/IndustrialPark_Meshingun/Environment/Map/LV_IndustrialPark_Main.LV_IndustrialPark_Main:PersistentLevel.LV_IndustrialPark_Main.EventGraph.K2Node_CallFunction_13'"
FunctionReference=(MemberParent="/Script/CoreUObject.Class'/Script/CohtmlPlugin.CohtmlBaseComponent'",MemberName="CreateJSEvent")
NodePosX=-128
NodePosY=1040
NodeGuid=BB12E6704F882C10320130BBC5C2019B
CustomProperties Pin (PinId=610B35324D6D9617657705AA4D527B6F,PinName="execute",PinToolTip="
Exec",PinType.PinCategory="exec",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(K2Node_InputKey_3 5AF6B0A24304E4A23491A6A4B6C5DEEB,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
CustomProperties Pin (PinId=B199D5944D1EC4FCD64747863F25B12D,PinName="then",PinToolTip="
Exec",Direction="EGPD_Output",PinType.PinCategory="exec",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(K2Node_CallFunction_15 77F99CB54A4BD912F1ECE190ACC31B68,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
CustomProperties Pin (PinId=E0B073E54859323B15C2F0935BA4710C,PinName="self",PinFriendlyName=NSLOCTEXT("K2Node", "Target", "Target"),PinToolTip="Target
Gameface Base Component Object Reference",PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject="/Script/CoreUObject.Class'/Script/CohtmlPlugin.CohtmlBaseComponent'",PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(K2Node_VariableGet_4 657138FD4072F2BD834FC1813FCFA500,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
CustomProperties Pin (PinId=9EB3CAF04462FF4AD0580A896CE654C3,PinName="ReturnValue",PinToolTip="Return Value
Gameface JS Event Object Reference
Creates an event that will be executed in JavaScript",Direction="EGPD_Output",PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject="/Script/CoreUObject.Class'/Script/CohtmlPlugin.CohtmlJSEvent'",PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(K2Node_CallFunction_14 C0517A934961EF41EE1CA9BAC1690735,K2Node_CallFunction_15 E2ABC65C4EB8859F5BE47CB0737D70E5,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
End Object
Begin Object Class=/Script/BlueprintGraph.K2Node_CallFunction Name="K2Node_CallFunction_14" ExportPath="/Script/BlueprintGraph.K2Node_CallFunction'/Game/IndustrialPark_Meshingun/Environment/Map/LV_IndustrialPark_Main.LV_IndustrialPark_Main:PersistentLevel.LV_IndustrialPark_Main.EventGraph.K2Node_CallFunction_14'"
bIsConstFunc=True
FunctionReference=(MemberParent="/Script/CoreUObject.Class'/Script/CohtmlPlugin.CohtmlBaseComponent'",MemberName="TriggerJSEvent")
NodePosX=624
NodePosY=1056
NodeGuid=4971135B4136554204B035872F001F43
CustomProperties Pin (PinId=91C5C79045318F5BE739C4B38E530B24,PinName="execute",PinToolTip="
Exec",PinType.PinCategory="exec",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(K2Node_CallFunction_15 DC920F3A452163733FB4C49E2BB45E3E,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
CustomProperties Pin (PinId=2ED8C1784D6387F4D8A2C99CAC7593E9,PinName="then",PinToolTip="
Exec",Direction="EGPD_Output",PinType.PinCategory="exec",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
CustomProperties Pin (PinId=90F547EF4994CA0AB3A6DA979437D33B,PinName="self",PinFriendlyName=NSLOCTEXT("K2Node", "Target", "Target"),PinToolTip="Target
Gameface Base Component Object Reference",PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject="/Script/CoreUObject.Class'/Script/CohtmlPlugin.CohtmlBaseComponent'",PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(K2Node_VariableGet_4 657138FD4072F2BD834FC1813FCFA500,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
CustomProperties Pin (PinId=17EDE1B942F98BB201182FAD9B55A10D,PinName="name",PinToolTip="Name
String",PinType.PinCategory="string",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="change",PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
CustomProperties Pin (PinId=C0517A934961EF41EE1CA9BAC1690735,PinName="eventData",PinToolTip="Event Data
Gameface JS Event Object Reference",PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject="/Script/CoreUObject.Class'/Script/CohtmlPlugin.CohtmlJSEvent'",PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(K2Node_CallFunction_13 9EB3CAF04462FF4AD0580A896CE654C3,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
End Object
Begin Object Class=/Script/BlueprintGraph.K2Node_CallFunction Name="K2Node_CallFunction_15" ExportPath="/Script/BlueprintGraph.K2Node_CallFunction'/Game/IndustrialPark_Meshingun/Environment/Map/LV_IndustrialPark_Main.LV_IndustrialPark_Main:PersistentLevel.LV_IndustrialPark_Main.EventGraph.K2Node_CallFunction_15'"
FunctionReference=(MemberParent="/Script/CoreUObject.Class'/Script/CohtmlPlugin.CohtmlJSEvent'",MemberName="AddInt32")
NodePosX=288
NodePosY=1024
NodeGuid=F5088892424091FBD17FBEB28D980225
CustomProperties Pin (PinId=77F99CB54A4BD912F1ECE190ACC31B68,PinName="execute",PinType.PinCategory="exec",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(K2Node_CallFunction_13 B199D5944D1EC4FCD64747863F25B12D,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
CustomProperties Pin (PinId=DC920F3A452163733FB4C49E2BB45E3E,PinName="then",Direction="EGPD_Output",PinType.PinCategory="exec",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(K2Node_CallFunction_14 91C5C79045318F5BE739C4B38E530B24,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
CustomProperties Pin (PinId=E2ABC65C4EB8859F5BE47CB0737D70E5,PinName="self",PinFriendlyName=NSLOCTEXT("K2Node", "Target", "Target"),PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject="/Script/CoreUObject.Class'/Script/CohtmlPlugin.CohtmlJSEvent'",PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(K2Node_CallFunction_13 9EB3CAF04462FF4AD0580A896CE654C3,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
CustomProperties Pin (PinId=97B2EA82482B615D53D5F0B89C2D2631,PinName="integer",PinType.PinCategory="int",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="-1",AutogeneratedDefaultValue="0",PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
End Object
Begin Object Class=/Script/BlueprintGraph.K2Node_InputKey Name="K2Node_InputKey_2" ExportPath="/Script/BlueprintGraph.K2Node_InputKey'/Game/IndustrialPark_Meshingun/Environment/Map/LV_IndustrialPark_Main.LV_IndustrialPark_Main:PersistentLevel.LV_IndustrialPark_Main.EventGraph.K2Node_InputKey_2'"
InputKey=H
NodePosX=-800
NodePosY=1888
NodeGuid=95B48B46467637E4432A7D935A032AAB
CustomProperties Pin (PinId=7A39594D47AECA36F9244BA313EA9471,PinName="Pressed",Direction="EGPD_Output",PinType.PinCategory="exec",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(K2Node_CallFunction_9 610B35324D6D9617657705AA4D527B6F,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
CustomProperties Pin (PinId=EF0562C54675B08650CC8DBB58A9E740,PinName="Released",Direction="EGPD_Output",PinType.PinCategory="exec",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
CustomProperties Pin (PinId=D5C1E71B4276328A770D56A183D16BB0,PinName="Key",Direction="EGPD_Output",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject="/Script/CoreUObject.ScriptStruct'/Script/InputCore.Key'",PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="None",AutogeneratedDefaultValue="None",PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
End Object
Begin Object Class=/Script/BlueprintGraph.K2Node_VariableGet Name="K2Node_VariableGet_1" ExportPath="/Script/BlueprintGraph.K2Node_VariableGet'/Game/IndustrialPark_Meshingun/Environment/Map/LV_IndustrialPark_Main.LV_IndustrialPark_Main:PersistentLevel.LV_IndustrialPark_Main.EventGraph.K2Node_VariableGet_1'"
VariableReference=(MemberName="UIText",MemberGuid=3FFD21EA4B5234837872BDA01503FEE3,bSelfContext=True)
NodePosX=-752
NodePosY=2128
NodeGuid=BC33144B4FA1F6775F20C5A91A141DC3
CustomProperties Pin (PinId=7BB48B8144B0AAC2B7D398AD8F269FAF,PinName="UIText",Direction="EGPD_Output",PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject="/Script/Engine.BlueprintGeneratedClass'/CohtmlPlugin/CohtmlPlane.CohtmlPlane_C'",PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(K2Node_VariableGet_2 15CA4C3146257500BB127E85DBD93469,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
CustomProperties Pin (PinId=6C60A5D948DF11AEA9F86C9B33760035,PinName="self",PinFriendlyName=NSLOCTEXT("K2Node", "Target", "Target"),PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject="/Script/Engine.BlueprintGeneratedClass'/Game/IndustrialPark_Meshingun/Environment/Map/LV_IndustrialPark_Main.LV_IndustrialPark_Main_C'",PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
End Object
Begin Object Class=/Script/BlueprintGraph.K2Node_VariableGet Name="K2Node_VariableGet_2" ExportPath="/Script/BlueprintGraph.K2Node_VariableGet'/Game/IndustrialPark_Meshingun/Environment/Map/LV_IndustrialPark_Main.LV_IndustrialPark_Main:PersistentLevel.LV_IndustrialPark_Main.EventGraph.K2Node_VariableGet_2'"
VariableReference=(MemberParent="/Script/Engine.BlueprintGeneratedClass'/CohtmlPlugin/CohtmlPlane.CohtmlPlane_C'",MemberName="Cohtml")
SelfContextInfo=NotSelfContext
NodePosX=-608
NodePosY=2064
NodeGuid=6EAC09034023A2F9AEAE20B6C125C8D9
CustomProperties Pin (PinId=657138FD4072F2BD834FC1813FCFA500,PinName="Cohtml",Direction="EGPD_Output",PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject="/Script/CoreUObject.Class'/Script/CohtmlPlugin.CohtmlComponent'",PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(K2Node_CallFunction_9 E0B073E54859323B15C2F0935BA4710C,K2Node_CallFunction_10 90F547EF4994CA0AB3A6DA979437D33B,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
CustomProperties Pin (PinId=15CA4C3146257500BB127E85DBD93469,PinName="self",PinFriendlyName=NSLOCTEXT("K2Node", "Target", "Target"),PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject="/Script/Engine.BlueprintGeneratedClass'/CohtmlPlugin/CohtmlPlane.CohtmlPlane_C'",PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(K2Node_VariableGet_1 7BB48B8144B0AAC2B7D398AD8F269FAF,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
End Object
Begin Object Class=/Script/BlueprintGraph.K2Node_CallFunction Name="K2Node_CallFunction_9" ExportPath="/Script/BlueprintGraph.K2Node_CallFunction'/Game/IndustrialPark_Meshingun/Environment/Map/LV_IndustrialPark_Main.LV_IndustrialPark_Main:PersistentLevel.LV_IndustrialPark_Main.EventGraph.K2Node_CallFunction_9'"
FunctionReference=(MemberParent="/Script/CoreUObject.Class'/Script/CohtmlPlugin.CohtmlBaseComponent'",MemberName="CreateJSEvent")
NodePosX=-336
NodePosY=1936
NodeGuid=342462EA473761C484794298EB86A10A
CustomProperties Pin (PinId=610B35324D6D9617657705AA4D527B6F,PinName="execute",PinToolTip="
Exec",PinType.PinCategory="exec",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(K2Node_InputKey_2 7A39594D47AECA36F9244BA313EA9471,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
CustomProperties Pin (PinId=B199D5944D1EC4FCD64747863F25B12D,PinName="then",PinToolTip="
Exec",Direction="EGPD_Output",PinType.PinCategory="exec",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(K2Node_CallFunction_12 77F99CB54A4BD912F1ECE190ACC31B68,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
CustomProperties Pin (PinId=E0B073E54859323B15C2F0935BA4710C,PinName="self",PinFriendlyName=NSLOCTEXT("K2Node", "Target", "Target"),PinToolTip="Target
Gameface Base Component Object Reference",PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject="/Script/CoreUObject.Class'/Script/CohtmlPlugin.CohtmlBaseComponent'",PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(K2Node_VariableGet_2 657138FD4072F2BD834FC1813FCFA500,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
CustomProperties Pin (PinId=9EB3CAF04462FF4AD0580A896CE654C3,PinName="ReturnValue",PinToolTip="Return Value
Gameface JS Event Object Reference
Creates an event that will be executed in JavaScript",Direction="EGPD_Output",PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject="/Script/CoreUObject.Class'/Script/CohtmlPlugin.CohtmlJSEvent'",PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(K2Node_CallFunction_10 C0517A934961EF41EE1CA9BAC1690735,K2Node_CallFunction_12 E2ABC65C4EB8859F5BE47CB0737D70E5,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
End Object
Begin Object Class=/Script/BlueprintGraph.K2Node_CallFunction Name="K2Node_CallFunction_10" ExportPath="/Script/BlueprintGraph.K2Node_CallFunction'/Game/IndustrialPark_Meshingun/Environment/Map/LV_IndustrialPark_Main.LV_IndustrialPark_Main:PersistentLevel.LV_IndustrialPark_Main.EventGraph.K2Node_CallFunction_10'"
bIsConstFunc=True
FunctionReference=(MemberParent="/Script/CoreUObject.Class'/Script/CohtmlPlugin.CohtmlBaseComponent'",MemberName="TriggerJSEvent")
NodePosX=416
NodePosY=1952
NodeGuid=338A963947AEC10E9BC0C2B81A10D248
CustomProperties Pin (PinId=91C5C79045318F5BE739C4B38E530B24,PinName="execute",PinToolTip="
Exec",PinType.PinCategory="exec",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(K2Node_CallFunction_12 DC920F3A452163733FB4C49E2BB45E3E,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
CustomProperties Pin (PinId=2ED8C1784D6387F4D8A2C99CAC7593E9,PinName="then",PinToolTip="
Exec",Direction="EGPD_Output",PinType.PinCategory="exec",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
CustomProperties Pin (PinId=90F547EF4994CA0AB3A6DA979437D33B,PinName="self",PinFriendlyName=NSLOCTEXT("K2Node", "Target", "Target"),PinToolTip="Target
Gameface Base Component Object Reference",PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject="/Script/CoreUObject.Class'/Script/CohtmlPlugin.CohtmlBaseComponent'",PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(K2Node_VariableGet_2 657138FD4072F2BD834FC1813FCFA500,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
CustomProperties Pin (PinId=17EDE1B942F98BB201182FAD9B55A10D,PinName="name",PinToolTip="Name
String",PinType.PinCategory="string",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="change",PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
CustomProperties Pin (PinId=C0517A934961EF41EE1CA9BAC1690735,PinName="eventData",PinToolTip="Event Data
Gameface JS Event Object Reference",PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject="/Script/CoreUObject.Class'/Script/CohtmlPlugin.CohtmlJSEvent'",PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(K2Node_CallFunction_9 9EB3CAF04462FF4AD0580A896CE654C3,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
End Object
Begin Object Class=/Script/BlueprintGraph.K2Node_CallFunction Name="K2Node_CallFunction_12" ExportPath="/Script/BlueprintGraph.K2Node_CallFunction'/Game/IndustrialPark_Meshingun/Environment/Map/LV_IndustrialPark_Main.LV_IndustrialPark_Main:PersistentLevel.LV_IndustrialPark_Main.EventGraph.K2Node_CallFunction_12'"
FunctionReference=(MemberParent="/Script/CoreUObject.Class'/Script/CohtmlPlugin.CohtmlJSEvent'",MemberName="AddInt32")
NodePosX=80
NodePosY=1920
NodeGuid=8C73388A4A0DE86797F1B28DBE2C529D
CustomProperties Pin (PinId=77F99CB54A4BD912F1ECE190ACC31B68,PinName="execute",PinToolTip="
Exec",PinType.PinCategory="exec",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(K2Node_CallFunction_9 B199D5944D1EC4FCD64747863F25B12D,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
CustomProperties Pin (PinId=DC920F3A452163733FB4C49E2BB45E3E,PinName="then",PinToolTip="
Exec",Direction="EGPD_Output",PinType.PinCategory="exec",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(K2Node_CallFunction_10 91C5C79045318F5BE739C4B38E530B24,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
CustomProperties Pin (PinId=E2ABC65C4EB8859F5BE47CB0737D70E5,PinName="self",PinFriendlyName=NSLOCTEXT("K2Node", "Target", "Target"),PinToolTip="Target
Gameface JS Event Object Reference",PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject="/Script/CoreUObject.Class'/Script/CohtmlPlugin.CohtmlJSEvent'",PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(K2Node_CallFunction_9 9EB3CAF04462FF4AD0580A896CE654C3,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
CustomProperties Pin (PinId=97B2EA82482B615D53D5F0B89C2D2631,PinName="integer",PinToolTip="Integer
Integer",PinType.PinCategory="int",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="1",AutogeneratedDefaultValue="0",PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
End Object
As you can see both are very similar with the only exception that we pass a negative number for the direction for the Y
key and a positive for the H
key.
Finally we can do so that whenever we press the ENTER
key the light will dim.
Begin Object Class=/Script/BlueprintGraph.K2Node_CallFunction Name="K2Node_CallFunction_29" ExportPath="/Script/BlueprintGraph.K2Node_CallFunction'/Game/IndustrialPark_Meshingun/Environment/Map/LV_IndustrialPark_Main.LV_IndustrialPark_Main:PersistentLevel.LV_IndustrialPark_Main.EventGraph.K2Node_CallFunction_29'"
FunctionReference=(MemberParent="/Script/CoreUObject.Class'/Script/Engine.LightComponent'",MemberName="SetIntensity")
NodePosY=432
NodeGuid=350BC78040C7877A2D77D2821723E6FC
CustomProperties Pin (PinId=02540C6B434DE27DA0E020A1093702F5,PinName="execute",PinToolTip="
Exec",PinType.PinCategory="exec",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(K2Node_InputKey_5 90E671774256A45E3392BA82E4F45290,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
CustomProperties Pin (PinId=05CF5B1D4B39336FC171BF8A7176C11E,PinName="then",PinToolTip="
Exec",Direction="EGPD_Output",PinType.PinCategory="exec",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
CustomProperties Pin (PinId=6E285275495DD7E246FE49919A7D757B,PinName="self",PinFriendlyName=NSLOCTEXT("K2Node", "Target", "Target"),PinToolTip="Target
Light Component Object Reference",PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject="/Script/CoreUObject.Class'/Script/Engine.LightComponent'",PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(K2Node_VariableGet_0 A6D891734040D0E2DADD5E9FB42B933A,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
CustomProperties Pin (PinId=93BCF1F340ED5467D0EFE7B67BF17EF7,PinName="NewIntensity",PinToolTip="New Intensity
Float (single-precision)",PinType.PinCategory="real",PinType.PinSubCategory="float",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="10.000000",AutogeneratedDefaultValue="0.0",PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
End Object
Begin Object Class=/Script/BlueprintGraph.K2Node_InputKey Name="K2Node_InputKey_5" ExportPath="/Script/BlueprintGraph.K2Node_InputKey'/Game/IndustrialPark_Meshingun/Environment/Map/LV_IndustrialPark_Main.LV_IndustrialPark_Main:PersistentLevel.LV_IndustrialPark_Main.EventGraph.K2Node_InputKey_5'"
InputKey=Enter
NodePosX=-272
NodePosY=400
NodeGuid=88B81C52439ED23E67AF279C39FD78BA
CustomProperties Pin (PinId=90E671774256A45E3392BA82E4F45290,PinName="Pressed",Direction="EGPD_Output",PinType.PinCategory="exec",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(K2Node_CallFunction_29 02540C6B434DE27DA0E020A1093702F5,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
CustomProperties Pin (PinId=903F64E145130F21C47F858C4D7942DD,PinName="Released",Direction="EGPD_Output",PinType.PinCategory="exec",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
CustomProperties Pin (PinId=5C0579824AF227B4800B26933F685E63,PinName="Key",Direction="EGPD_Output",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject="/Script/CoreUObject.ScriptStruct'/Script/InputCore.Key'",PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="None",AutogeneratedDefaultValue="None",PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
End Object
Begin Object Class=/Script/BlueprintGraph.K2Node_VariableGet Name="K2Node_VariableGet_0" ExportPath="/Script/BlueprintGraph.K2Node_VariableGet'/Game/IndustrialPark_Meshingun/Environment/Map/LV_IndustrialPark_Main.LV_IndustrialPark_Main:PersistentLevel.LV_IndustrialPark_Main.EventGraph.K2Node_VariableGet_0'"
VariableReference=(MemberName="Light Component",MemberGuid=77406CE04E11899D82E8AC954C6754CA,bSelfContext=True)
NodePosX=-368
NodePosY=576
NodeGuid=774B795E4BF52F5D9A3AD5B3138C25A6
CustomProperties Pin (PinId=A6D891734040D0E2DADD5E9FB42B933A,PinName="Light Component",Direction="EGPD_Output",PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject="/Script/CoreUObject.Class'/Script/Engine.LightComponent'",PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=True,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(K2Node_CallFunction_29 6E285275495DD7E246FE49919A7D757B,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
CustomProperties Pin (PinId=7A977F814C3EC87E46D4A3BCE0D50424,PinName="self",PinFriendlyName=NSLOCTEXT("K2Node", "Target", "Target"),PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject="/Script/Engine.BlueprintGeneratedClass'/Game/IndustrialPark_Meshingun/Environment/Map/LV_IndustrialPark_Main.LV_IndustrialPark_Main_C'",PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
End Object
In conclusion
Recreating the L.A. Noire shadow main menu effect adds a layer of visual storytelling to your game. By combining creativity with technical precision, you can craft a menu that doesn’t just function but leaves a lasting impression on your players.